[su_tabs][su_tab title=”About”]I joined the IDC in September 2000, after studying for my undergraduate degree in the university and I’m currently researching my PhD thesis which is concentrating on HCI design issues when using concurrent or simultaneous everyday sounds (Auditory Icons) in computer interfaces. This is a bit of a jump from my previous research (Masters) on “Investigation of multiple visualisation techniques and dynamic queries in conjunction with direct sonification to support the browsing of audio resources”. I’ve worked on several different projects ranging from SOb to MMS to MetaMusic as well as assisting in design and technical roles on SHAPE. My last project was MetaMusic and my work involved the development of Neural Networks for the generation of genre specific non copyright music with a ethnomusicology inspired genre specific rule based validation of the music generated of the music created by the Neural Networks. The end result was a product, Abaltat Muse. My current role is usability manager for the IMS Arcs project (see the project website for more details) which involved the development of new scenarios and services for next generation communication networks, this is an Enterprise Ireland Industry Led Research project. My principal research interests are Auditory Displays and Human Computer Interaction, which means that I design cool technology with a user oriented perspective, this includes how they use it and the consequences of it for how they live and work. There is a page on my research and also on my publications. As well as being involved in too many internal activities, I am also involved in too many external ones. I’ve developed a reputation for editing proceedings and edited or part edited the DAFx-01, NIME-02, ICAD-03 and ICAD-05 conference proceedings. I’ve also served as an assistant for the ICSE conference in 2000 and the DAFx-01 conferences which were hosted by the University of Limerick. I was also one of the primary organisers for the “2005 ICAD conference” which was held in University of Limerick. On the more interesting day to day stuff you can find my opinions and links to sites or articles I’ve found useful on my blog. [/su_tab] [su_tab title=”Publications”]
(Selected list of publications.)
Conference papers
- E. Brazil and M. Fernström. Audio information browsing with the sonic browser. In Proceedings of the 2003 International Conference on Multiple Views in Exploratory Visualisation, pages 28–34, London, UK, July 15 2003. IEEE Computer Society.
- E. Brazil and M. Fernström. Investigating ambient auditory information systems. In G. P. Scavone, editor, International Conference on Auditory Display (ICAD-07), pages 326–333, June 26-29 2007
- E. Brazil and M. Fernström. Investigating concurrent auditory icon recognition. In Proceedings of ICAD 2006 – The 12th International Conference on Auditory Display, London, 2006. Queen Mary.
- E. Brazil and M. Fernström. Where’s that sound? exploring arbitrary user classifications of sounds for audio collection management. In E. Brazil and B. Shinn-Cunningham, editors, International Conference on Auditory Display, pages 66–70, Boston, MA, July 6-9 2003. Boston University Publications.
- E. Brazil, M. Fernström, and L. Ottaviani. A new experimental technique for gathering similarity ratings for sounds. In E. Brazil and B. Shinn-Cunningham, editors, Proceedings of the 2003 International Conference on Auditory Display, pages 238–242, Boston, MA, July 6-9 2003. Boston University Publications.
- E. Brazil, M. Fernström, G. Tzanetakis, and P. Cook. Enhancing sonic browsing using audio information retrieval. In International Conference on Auditory Display ICAD-02, pages 132–135, Kyoto, Japan, 2002. ICAD.
- E. Brazil. Cue points: An introduction. In M. Fernström and E. Brazil, editors, COST-G6 Conference on Digital Audio Effects DAFx-01, pages 237–241, Limerick, Ireland, December 6-8 2001. University of Limerick.
- L. Ottaviani, E. Brazil, and M. Fernström. Psychoacoustic experiments for validating sound objects in a 2-d space using the sonic browser. In Proceedings of the XIV Colloquium on Musical Informatics (XIV CIM 2003), pages 90–94, Firenze, Italy, May 8-10 2003.
- M. Fernström, E. Brazil, and L. Bannon. An investigation of soft-button widgets using sound. In Proceedings of 2004 Le Journees de Design Sonore, Paris, October 13-15 2004. French Acoustical Society.
Journal papers
- E. Brazil, M. Fernström, and L. Ottaviani. The Sounding Object, chapter Psychoacoustic validation and cataloguing of sonic objects: 2D browsing, pages 257–294. Mondo Estremo, Firenze, Italy, 2003.
- M. Fernström and E. Brazil. Sonic browsing: an auditory tool for multimedia asset management. In J. Hiipakka, N. Zacharov, and T. Takala, editors, ICAD 2001, pages 132–135, Helsinki, Finland, 2001. Laboratory of Acoustics and Audio Signal Processing and the Telecommunications Software and Multimedia Laboratory, Univeristy of Helsinki, Espoo, Finland.
- M. Fernström, E. Brazil, and L. Bannon. Hci design and interactive sonification for fingers and ears. IEEE Multimedia, 12(2):36–44, 2005.
Technical reports
- E. Brazil. Cue points: An examination of common sound file formats. Technical Report UL-IDC-01-02, University of Limerick, 2001.
- M. Fernström and E. Brazil. Soft-buttons using sound for a pseudo-haptic user experience. Technical Report UL-IDC-04-01, University of Limerick, 2004.
Workshop papers
- E. Brazil. Interactive visualisation of sound objects, sonification of hybrid objects (soho) workshop, mestre, italy, 19 June 2002.
- M. Fernström and E. Brazil. Human-computer interaction design based on interactive sonification – hearing actions or instruments/agents. In T. Hermann and A. Hunt, editors, Proceedings of the 2004 International Workshop on Interactive Sonification, Bielefeld, Germany, 2004. Interactive Sonification Community, peer-reviewed article.
[/su_tab] [su_tab title=”Contact”]e: Eoin.Brazil@ul.ie[/su_tab][/su_tabs]